Post by Admin on Feb 19, 2016 21:20:50 GMT
General
Outsider (Native/Elemental), Medium, Movement 20ft. Favored Class (Gnome)
Language: Common
Elemental Resonation: A Ginka gains fast healing 2 for 1 round anytime they take their respective element’s damage. (Whether or not this damage overcomes their resistance. A Ginka can heal up to 2 points per level per day with this ability, after which it ceases to function.
Elemental Surge: Once per day as a swift action, a member of this race can call on the elemental power lurking in its veins to shroud its arms in the energy type that corresponds to the elemental plane its race has ties to. Unarmed strikes with its elbows or hands (or attacks with weapons held in those hands) deal +1d6 points of damage of the appropriate energy type. This lasts for 1 round per character level. The creature may end the effects of its elemental assault early as a free action.
Mana Scarred: Ginka deal 1d6 points of energy damage of the selected type whenever they strike a foe with a natural attack, unarmed strike, or melee weapon.
Element
Air:
CON-2, DEX +2 INT+2,
Sonic Resistance
Fly 5ft. Cannot go higher than 10ft.(Average)
Fire Vulnerability
Language: Auran
Earth:
CON+2 DEX -2, WIS+2,
Acid Resistance
Burrow 5ft. Cannot go deeper than 10ft.
Sonic Vulnerability
Language: Terran
Fire:
STR +2 CON - 2, CHA +2,
Fire Resistance
Smoke Vision
Cold Vulnerability
Language: Ignan
Water:
STR -2 CON + 2, CHA +2,
Ice Resistance
Mist Vision
Acid Vulnerability
Language: Aquan
Outsider (Native/Elemental), Medium, Movement 20ft. Favored Class (Gnome)
Language: Common
Elemental Resonation: A Ginka gains fast healing 2 for 1 round anytime they take their respective element’s damage. (Whether or not this damage overcomes their resistance. A Ginka can heal up to 2 points per level per day with this ability, after which it ceases to function.
Elemental Surge: Once per day as a swift action, a member of this race can call on the elemental power lurking in its veins to shroud its arms in the energy type that corresponds to the elemental plane its race has ties to. Unarmed strikes with its elbows or hands (or attacks with weapons held in those hands) deal +1d6 points of damage of the appropriate energy type. This lasts for 1 round per character level. The creature may end the effects of its elemental assault early as a free action.
Mana Scarred: Ginka deal 1d6 points of energy damage of the selected type whenever they strike a foe with a natural attack, unarmed strike, or melee weapon.
Element
Air:
CON-2, DEX +2 INT+2,
Sonic Resistance
Fly 5ft. Cannot go higher than 10ft.(Average)
Fire Vulnerability
Language: Auran
Earth:
CON+2 DEX -2, WIS+2,
Acid Resistance
Burrow 5ft. Cannot go deeper than 10ft.
Sonic Vulnerability
Language: Terran
Fire:
STR +2 CON - 2, CHA +2,
Fire Resistance
Smoke Vision
Cold Vulnerability
Language: Ignan
Water:
STR -2 CON + 2, CHA +2,
Ice Resistance
Mist Vision
Acid Vulnerability
Language: Aquan